Real-time vector graphics for Godot 4
Discs, rings, pies and arcs; rectangles with per-corner radii; polygons, lines and polylines; solid 3D primitives. In 2D and 3D, from code or as nodes in the scene.
Playable in the browser on the itch page.
Guides
Questions, bugs, things you have made
There is a geom channel on Discord. It is the fastest way to reach me.